Wednesday, May 18, 2011

MY GAME PLAN


MY GAME PLAN



Just as our students have learning goals and progress reports, teachers need to have goals that will make them stronger, smarter and better teachers. Professional development, independent learning through college courses, seminars or conferences, and collaboration with colleagues are just a few of the ways we can do that. The International Society for Technology in Education has set forth standards for teachers and standards for students giving both inspiration for setting goals. I have developed a GAME plan to reach my goals for two areas: student learning and designing and developing learning experiences and assessments.
My game plan is ambitious and somewhat out of my comfort zone but it is what I feel I need to do to become a better teacher for our digital natives. I chose ISTE Standard 1 and Standard 2. I do not know that I feel confident in the other standards but I feel compelled to focus on these standards first.
My goal for Standard 1, facilitate and inspire student learning and creativity, is to create lessons that mirror real-world issues. We are reminded that students need to be prepared for real-world issues when they leave our classrooms and it seems logical that students could learn how to do this best by “hands on” experience. I need to effectively guide students as they use technology resources to solve an authentic problem. To reach this goal, I will encourage students to do some of their research at home or at the public library if they do not have internet access at home. Progress will be monitored by observing students as they become better researchers and problem solvers. They will be more confident while working on their own and will need less guidance with each lesson. Students will also become more creative and innovative in their abilities to problem solve. Another goal I have is to prepare a proposal for our IT department on the reasons why our students need less internet restrictions when on the school computers. Teaching students to work creatively using technology and preparing them for their future outside of school requires access to the programs available to help them as well as access to the world outside their community.
My goal for Standard 2, design and develop digital-age learning experiences and assessments, is to continue my classes at Walden University. I have learned a great deal about technology requirements for today’s classroom. Before my classes I thought if students were going to the computer lab once a week, they were getting all the exposure to technology they needed. I was unaware of the many uses for podcasts, digital storytelling, blogging, and wikis. I now think about these tools when considering a lesson but am unable to act upon the lesson ideas because of our restricted access. Again, I will push for these programs to be allowed by presenting the many benefits to our students. My progress will be measured by the results of my push. If I can get access to even one of these programs, I will consider that progress. My learning can be extended by collaborating with colleagues in other districts that have been using these tools and can share lesson ideas I can incorporate into my curriculum. I would also like to become more skilled at using technology to adapt for different learning styles and modalities. I will look into conferences in the area offering classes that could help me. My progress will be measured by the programs I learn to use that will help me develop more diverse lessons.
My hope is to accomplish these goals by the end of the calendar year. Technology quickly changes and I do not believe it is possible to learn it all before it becomes the “new and improved” version. However, developing a strong foundation in technology will make it easier to learn new things when they come along.

4 comments:

  1. Kathy,

    Congratulations on your GAME Plan! You have articulated some pretty specific and attainable goals that will help you address the needs of your "digital natives."

    What type of real world issues will your students address? Will they generate ideas or will you provide scenarios of problems they can approach and solve? It sounds intriguing!

    I am excited for your progress regarding the technological change you wish to see in your school. I, too, am looking to be an influence on my district and how we approach new technologies. I wish you well as you (and we all) being our GAME plan journeys!

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  2. It is hard to step out of your comfort zone to try new ideas and techniques. I like your ideas listed in your GAME plan. What do you planned for the students who do not have internet access at home or transportation to the public library? My students and I took a trip to the public library several weeks ago to see an author/illustrator. I was shocked to see how many of my students who didn't know where the library was located. I plan on implementing blogging in my curriculum next school year, but I have issues with computer usage time for all students. I would enjoy collaborating with you after the end of these courses to assist each other with our technology issues.

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  3. Kathy,
    You have some great ideas for getting your GAME plan rolling!

    I share your frustration with lack of access to various websites. A wonderful resource that I would love to use (and you would probably love to use as well) is Diigo.com. This program allows students to only research, but to use reading strategies such as highlighting, copying, and writing on post-it notes. Students can then save the research digitally and access each resource from anywhere. Teachers can use this tool to monitor students' research skills and thinking as they research. Students can also share their research with anyone who is their "friend," similar to a social network.

    You mention that you do not have access to many of the resources you would like to use. Do you mean you do not have these programs on the computers, or that you do not have access to some of these programs through the Internet? One of the digital storyteller programs that my county has is Photo Story 3. This program allows students to create a story or slideshow using pictures, text, and sound. Students can record their voice with this software as well. The ESL teachers as my school use this program frequently with their ESL students and I am having my students create an electronic Poetry Slam with the software. You might want to check to see if you have this program on your school computers.

    I know your frustration with lack of resources, but if you have not already done so, you may want to see what resources you have and use what you can. For example, while you may not have Photo Story 3, you are likely to have access to PowerPoint. Students could use PowerPoint instead. If you cannot access or create blogs, you might have students type their responses in a Word document and save to the school network for everyone to view. We call this our HandIn folder, and each teacher has a folder (mine is Yagel) and then class folders (Period 1, Period 2, etc.). I've also found that having a sticky note wall where students write comments and comment on each other's comments is a way to create a blog-like environment without using technology. Yes, it's not using technology, but sometimes we just can't use all of the technology we want to use!

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  4. Bruce, Valerie, and Kim,

    Thank you for some great ideas and thought provoking questions. Bruce, your questions about the type of real world scenarios I will challenge my students with was a good question. I would like to guide students as they chose their own scenarios. I feel strongly that educators must help students develop the ability to think on a deeper level and to be reflective. Kim, your advice to look at ways to utilize alternative computer programs to compensate for the inability to use many of the interactive online programs was insightful. Thank you. Valerie, I need to incorporate into my GAME plan ways to ensure that every student has access to a computer. In our rural community, we have several students who do not have computers at home. We have a very small library in town with 2 computers but I teach 6th grade and if a parent cannot take the child to the library, that resource would not help them.

    I appreciate all of your comments and I look forward to following your blogs and gleaning additional ideas from your weekly posts.

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